Wednesday, January 22, 2014

Mundo Shall No Longer Go Where He Pleases

Countering Mundo, that's what we'll be walking about today :)
Lets start off with some general tips and then a certain champion that counters Mundo.
Tips:
IGNITE! This counter Mundo's ult very well, use it!
Cleanse. This summoner spell is very useful because it allows you to save yourself from Mundo's Cleaver Chaining.
Start out with Boots early, they will help you dodge his cleavers early game, which is very important.
Rush Executioner's Calling against Mundo, they will inflict grievous wounds, and make it hard for Mundo's passive and ultimate to work well.

Champion Counter:
Gangplank, the Saltwater Scourge
Gangplank is a surprisingly good counterpick to Mundo, think about it,
Gangplank's strongest point is 1-3 which happens to be Mundo's weakest point.
Gangplank has "Oranges" which allow him to get away from cleavers and stop Mundo from chaining them.


After Gangplank gets Iceborn Gauntlets, he will be able to kite very hard, you see, the thing with playing Gangplank against Mundo is that you need to kite Mundo, not engage him! Iceborn gauntlets will allow you to do this very well.

Item order and build with Gangplank (against Mundo):
Summoner Spells:
Ignite+Cleanse(or Ghost)

Items (in order):
Boots of Mobility ==> Executioner's Calling ==> Iceborn Gauntlets ==> Sheen ==> Ravenous Hydra

Keep checking the blog for more content! :)

Top Noobstomper Champions

Akali, the Fist of Shadow

Darius, the Hand of Noxus

Fizz, the Tidal Trickster

Poppy, the Iron Ambassador

Master Yi, the Wuju Bladesman

Jax, the Grandmaster at Arms

Mordekaiser, the Master of Metal

Tryndamere, the Barbarian King

Tuesday, January 21, 2014

You Shall Not Pass (Lane Denial- Heimerdinger)


Let's get started with part two of the You Shall Not Pass Lane Denial Series!
This time's champion:
First off, turret placement is not so hard, just place behind the "endings of the river".
But, the real question with Heimerdinger is which UPRGRADE!!!! to use (we'll just refer to it as "upgrade").
There are three options here, the Shock Grenade, the Micro-Rockets, and the turret.
The Shock grenade is situational at best, and useless at worst, only use the upgraded shock grenade when low on health and escaping back into the turret. Use Micro-rockets upgraded only when the enemy is LOW on health. The upgraded turret though, is great and should be used a lot. The reasons for this is because it is a GREAT lane denier.

Here is a build:
Summoner Spells:
Flash+Ignite
Items:
Doran's ring ==> Deathfire Grasp ==> Rabadon's Deathcap ==> Zhonya's Hourglass ==> Liandry's Torment or Guardian Angel (situational) or Banshee's Veil (situational).

Check back next time for more You Shall Not Pass!

Three Things Every Good Player Must Do


1. Last Hit
Last hitting is important because it gives you gold for the minion kill. In addition, you receive experience for the kill.

2. Counterpick
Counterpicking is extremely important, though more so at higher levels, it is still very important.
For example, a good counterpick to Akali is Renekton.

3. Have a jungler.
A jungler is extremely important and can save the day, make sure your team has a jungler or if not, cover for it yourself!

Satisfaction Garenteed

Today we'll be talking about a great and easy to use champion, Garen, the Might of Demacia.

Let's start off with his abilities.
NOTE: His abilities are limited only by cooldowns. (He has no mana)
First of all, lets start with his best known ability, his E, Judgment.
Basically, just Spin2Win :D.
The basic ways to use judgment is to use it to clear minions and to chase, when chasing, you an use Garen's E, Judgment, to deal continuous damage. (Note: This is only when your Q, Decisive Strike is on cooldown)

Maximize a combination of your Q and E, start with Q first, then E, and then W.

Garen's Q is Decisive Strike, during the duration of his active Q, he cannot be slowed, he gains movement speed and his first attack will deal bonus damage and silence the enemy hit. This is one of Garen's two bread-and-butter abilities. Max it first and his E next.

Finally his R, Demacian Justice is best used when chasing an opponent with very low health, use it to finish him off!
Skill order:
Start with Q, then E, then W, then Q, then E, then R, then E, then Q, then Q, then W, then, W, then R (etc.)

Items: (priority from left to right)
Sunfire Cape+ Ravenous Hydra+ Warmog's Armor/Spirit Visage+ Thornmail or Atma's Impaler+ Randuin's Omen+ Maw of Malmortius

Vel'Koz's Tentacles on Other Champion's Splash Arts

His tentacles are on both splash arts.

Guide to Viktory

Today we'll be talking about a champion known as
Viktor, the Machine Herald
Without further ado, lets jump right into the abilities, his passive is Evolving Technology, which allows you to Augment one of Viktor's non-ultimate abilities for 1000 gold, his passive also gives you AP per level.
There are two main builds for Viktor, one is the Augment: Power build, which revolves around Viktor's Q, Power Transfer, and the Augment: Death build which focuses on Viktor's E, Death Ray.

Which should you choose?

By a long shot, the Augment: Death build, Viktor's E, Viktor's Death Ray is one of the highest non-ultimate abilities in the game.

Passive: Augment: Death

Q:
Use Q to last hit and harass, can also be used to save yourself when running due to the shield.

W: Viktor's W, Gravity Field, is a very strong ability when used properly, activate when chasing or running, in fact, the stun from Gravity Field can sometimes turn the tide of the engagement and you can actually kill the enemy when they are stunned!

E: Viktor's E, Death Ray is basically what he IS! This ability has huge burst and is Viktor's bread and butter ability. Learning how to land Viktor's death rays is crucial, at the same time however, it requires patience, play a lot against bots with Viktor to learn to land his E.

R: Viktor's ultimate, Chaos Storm is usually best used in teamfights where you can do a lot of damage, it can also be re-directed for 7 seconds when active, so be sure to take advantage of this and move it around when beneficial!

Build:
Summoner Spells:
Ignite+ Flash/Ghost

Items: Start with Boots of Mobility, then get Augment: Death, and Liandry's Torment,
Items: Sorcerer's Shoes+ Lich Bane+ Athene's Unholy Grail+ Liandry's Torment+ Rabadon's Deathcap+ Zhonya's Hourglass.

Vel'Koz Not Real?

An interesting thing that has been brought to light recently is that the Vel'Koz images have the old healthbar, which most likely means one of two things, (a) the champion and it's respective images are fake, (b) This champion was a possible idea but was discarded.


More Evidence for Vel'Koz Not Being Real

In the wake of the recent posts and evidence about Vel'Koz, there is unfortunately a lot of evidence pointing towards Vel'Koz being a scrapped champion. More evidence has come to light, of the abilities, only 1 of them says Vel'Koz, the rest of them are spelled as Velkoz, hinting that it might be a scrapped champion.

Top Ten Top Lane Champions (Patch 4.0)

NOTE: There are in no particular order.

1. Dr.Mundo, the Madman of Zaun.
Dr.Mundo is currently and extremely tanky champion, with his sadism and adrenaline, add Spirit Visage to the combo and you have an extremely powerful tank, there is a good reason why he is either a ban or a pick at the pro levels!

2. Nasus, the Curator of the Sands.
Though not nearly as tanky and Mundo, Nasus is one of the few champions in the League that scale harder than Mundo, currently, his ultimate makes for a terrifying power, some even consider him overpowered.

3. Riven, the Exile
Though Riven will be nerfed next patch, she is still, until that time, the undisputed queen/goddess of OP. (overpowered)

4.  Darius, the Hand of Noxus
Darius has once again been made viable due to increasing his re-use time on Noxian Guillotine to 20 seconds, he is always a great top laner.

5. Rengar, the Pridestalker
Though now a shadow of his former self, Rengar is still a force to be reckoned with in top lane.

6. Jax, Grandmaster at Arms
Jax is always a great top laner, due to his incredible sustain and his huge range of counters to popular champions.

7. Renekton, the Buchter of the Sands.
Renekton is an extremely strong laner, having huge damage output and sustain with his ultimate, Dominus.
Like Nasus, Renekton is an extremely hard scaler, though not considered OP by most.

8. Yasuo, the Unforgiven
A melee glass cannon of a sort, Yasuo relies on huge damage output rather than tankiness, with the lowering of skill level on Yasuo, Yasuo is once again recommended.

9. Shyvana, the Half-Dragon
Shyvana is a very strong champion who works as both a damage dealer and a tank, her ultimate allows her to temporarily become a super-tank.

10.
Maphite is a strong top laner due to his tanky characteristics as well as teamfight-ready ultimate.

Top 5 Mid Lane Champions

1. Swain, the Master Tactician.
Swain is a powerful champion for a reason, he can boast something few other mid lane champions can; tankiness. When ulting, Swain actually has a little bit of tankiness. Other than that, Swain has powerful non-ultimate abilities.

2.

Talon is currently a very good counter to most mid lanes, his burst damage is very high, and if fed, which is likely, he can really dominate the game.

3. Kayle, the Judicator
Kayle is very strong with her ability to use both ranged and melee ablitlies.

4. Syndra, the Dark Sovereign
Syndra was underpowered on release, now however, she is extremely strong, her ultimate does an immense amount of damage, though extremely squishy, she has an escape mechanic with her E. In the hands of a skilled player, she can get fed easily and will use her passive to devastating effect.

5. Brand, the Burning Vengeance
Brand is an extremely strong champion, his high damage output is bolstered by the insane amount of damage he can do when the enemy is stunned by his Q, his Q, when stunning, can also be use as an escape mechanism.

Ryze up the Ranks!

Ryze up the Ranks!

Today we'll Ryze to the top with Ryze, the Rogue Mage!

Ryze is a very high damage dealing champion, he is really strong against other squishy champions as well.

Lets start off:
Ryze's Passive provides him with extra power.

Ryze's abilities all increase power by the higher his maximum mana is, so rush tear of the goddess.
Ryze's Q, Overload deals an immense amount of damage, provided that your maximum mana is high.

Ryze's W, Rune Prison, is an essential item for both escape and chasing. It can turn the tide of the fight so use it properly!

Ryze's E, Spell Flux, is the weakest of Ryze's spells, max it last.

Ryze's Ultimate, Desperate Power, is very powerful and has a lower cooldown than most ultimates, however, it does not last for long, so make sure you use it at the right time!

Build:
Summoner Spells:
Ignite+ Flash/Barrier
Tear of the Goddess+ Rabadon's Deathcap+ Rod of the Ages+ Iceborn Gauntlets+ Runaan's Hurricane+ Lich Bane/Frozen Heart